Browse Books: Computers / Programming / Games

Ray Tracing Gems II: Next Generation Real-Time Rendering with Dxr, Vulkan, and Optix By Adam Marrs (Editor), Peter Shirley (Editor), Ingo Wald (Editor) Cover Image
By Adam Marrs (Editor), Peter Shirley (Editor), Ingo Wald (Editor)
$59.99
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Mastering C++ Programming Language: A Beginner's Guide By Sufyan Bin Uzayr (Editor) Cover Image
By Sufyan Bin Uzayr (Editor)
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Commodore 64 Games Book 2 By Gregg Barnett Cover Image
$14.99
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Game Development Projects with Unreal Engine: Learn to build your first games and bring your ideas to life using UE4 and C++ By Hammad Fozi, Gonçalo Marques, David Pereira Cover Image
$41.99
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Beginning Unreal Game Development: Foundation for Simple to Complex Games Using Unreal Engine 4 By David Nixon Cover Image
$44.99
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Think Like a UX Researcher: How to Observe Users, Influence Design, and Shape Business Strategy By David Travis, Philip Hodgson Cover Image
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Detecting Regime Change in Computational Finance: Data Science, Machine Learning and Algorithmic Trading By Jun Chen, Edward P. K. Tsang Cover Image
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Physics for Game Developers By David M. Bourg, Bryan Bywalec Cover Image
$49.99
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Game Balance By Ian Schreiber, Brenda Romero Cover Image
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The Business of Indie Games: Everything You Need to Know to Conquer the Indie Games Industry By Alex Josef, Alex Van Lepp, Marshal D. Carper Cover Image
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A Compendium of Atari 8-bit Games - Volume One By Kieren Hawken Cover Image
$14.99
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Level Design: Processes and Experiences By Christopher W. Totten Cover Image
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